.. meta:: :description: Code snippets split view scene How to split the display in 2 scenes, and choosing what is displayed ==================================================================== In this example, we will set the scene layout to 2 horizontal scenes and set one of the views to 3D with a dataset. First, we split the scene:: from OrsPythonPlugins.OrsLayoutManager.OrsLayoutManager import OrsLayoutManager layout_manager = OrsLayoutManager() layout_manager.setSceneLayout(2, vertical=False) layout_manager.deletePlugin() Next, we will get the layout of scenes:: from OrsHelpers.layoutHelper import LayoutHelper layout_of_scenes = LayoutHelper.getTopLayoutOfContext(None) Each scene can have it's own layout. Each scene layout is in order from left to right, or top to bottom. If you have a horizontal layout of scenes and you want the left most scene, you would choose the 1st layout from the layout of scenes:: scene_layouts = layout_of_scenes.getAllChildLayout() left_scene = scene_layouts[0] To get the views of a layout:: views = left_scene.getAllChildViews() To set one of the views to 3D:: from COMWrapper.ORS_def import CxvView_Mode view = views[0] view.setViewMode(CxvView_Mode.CXVVIEW_MODE_3D) To display an object in the layout, assuming that you have a Channel:: from OrsHelpers.displayDatasetInLayout import DisplayDatasetInLayout DisplayDatasetInLayout.addChannelToLayout(channel, left_scene) To get the channels in the layout, you can ask each of the views, but generally, asking one of the views is fine:: from ORSModel import VisualChannel, Channel visualChannels = view.getAllVisibleChildrenOfClass(VisualChannel.getClassNameStatic()) channels = [vc.getFirstParentOfClass(Channel.getClassNameStatic()) for vc in visualChannels]